Portfolio (General)

Riftborn Scholar

The original intention was to use this as a playable race in a mod for the game Stellaris.


F-2 Rocket Motor

An exercise in creating Physically Based Rendering (PBR) materials from basic shader nodes. Based loosely on the F-1 Rocket Engine.


Bardagi Øx

Applying PBR materials, modelling off of photo-reference, and applying texture maps based off of photo-reference.


Emergency Response Helmet

Experimenting with hard-surface workflow. No sculpting involved.

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